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Hammer of Thunderbolts

Requires attunement You gain a +1 bonus to attack and damage rolls made with this magic weapon. The hammer also has 5 charges. While attuned to it, you can expend 1 charge and make a ranged weapon attack with the hammer, hurling it as if it had the thrown property with a normal range of 20 feet and a long range of 60 feet. If the attack hits, the hammer unleashes a thunderclap audible out to 300 feet. The target and every creature within 30 feet of it must succeed on a DC 17 Constitution saving throw or be  stunned  until the end of your next turn. The hammer regains 1d4 + 1 expended charges daily at dawn. Proficiency with a maul allows you to add your proficiency bonus to the attack roll for any attack you make with it. Giant's Bane (Requires Attunement).  You must be wearing a  belt of giant strength  (any variety) and  gauntlets of ogre power  to attune to this weapon. The attunement ends if you take off either of those items. While you a...